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AI Insights · Timothy · July 2022

Top 5 Puzzle Games in Finland Q2 2022: Performance Insights

Discover the performance trends of the top 5 puzzle games in Finland for Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Puzzle Games in Finland Q2 2022: Performance Insights

In Q2 2022, the top 5 puzzle games in Finland showed diverse performance trends across downloads, revenue, and active users. Below is a detailed analysis of their metrics.

Words of Wonders: Crossword from Fugo maintained steady weekly downloads early in the quarter, with numbers around 3.5K, but experienced a decline towards the end, dropping to approximately 1.7K. Weekly revenue peaked at about $1.3K in early May but saw a downward trend, closing the quarter at around $747. Active users started strong with 20.8K in late March but decreased to around 17.7K by the end of June.

Blockudoku - Block Puzzle by Easybrain Ltd showed a downward trend in weekly downloads from 4.4K at the start of the quarter to approximately 2.1K by the end. Revenue remained relatively low but stable, hovering around $35 throughout the quarter. Active users saw a slight decline from 24.6K to 21.8K.

Parking Jam 3D from Popcore GmbH had a notable peak in weekly downloads in late April with about 3.9K but gradually decreased to around 2K by the end of June. Revenue saw a small peak at $83 in early May but dropped to $27 by the end of the quarter. Active users increased initially from 2.3K to 7.4K in early May but then declined to approximately 4.8K.

Flags of All World Countries by Andrey Solovyev experienced fluctuating weekly downloads, peaking at 3.1K in late April before declining to about 1.4K by the end of June. Revenue showed minor peaks, reaching $38 in mid-May but generally remained low, ending the quarter around $17. Active users mirrored the download trends, peaking at 4.9K in early May and decreasing to 3.8K by the end of June.

GeoGuessr by GeoGuessr AB saw a significant rise in weekly downloads, starting at 780 and reaching a peak of 4K in early June before settling at 2.2K by the end of the quarter. Revenue showed a steady increase, peaking at $469 in mid-June. Active users also saw substantial growth, starting at 2K and peaking at 7K in early June before ending the quarter at around 5K.

These insights highlight the dynamic nature of the puzzle game market in Finland. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022